Console Othello
Console Othello is a simple implementation of the classic board game Othello (also known as Reversi) for text-based console environments. The game is written in portable C and should compile on most Unix-like systems.
Features
- Human vs. computer gameplay
- Simple ASCII board display
- Basic AI opponent
- Move validation and game logic
- Score tracking
Download
Compilation
$ tar -xzf othello-0.0.3.tar.gz $ cd othello-0.0.3 $ make $ ./othello
Gameplay
The game uses standard Othello rules. Players take turns placing pieces on an 8x8 board. When you place a piece, any opponent pieces that are trapped between your new piece and another of your pieces (horizontally, vertically, or diagonally) are flipped to your color. The player with the most pieces when no more moves are possible wins.
Moves are entered using algebraic notation (e.g., "d3", "f5"). The computer opponent uses a simple strategy to choose its moves.
Changes
Historical Context
This console-based Othello implementation was written during the era when text-based games were common for Unix systems and educational programming projects. The simple C implementation demonstrates basic game programming concepts including board representation, move validation, and basic AI strategy.
Educational Software: This project was created for learning and entertainment purposes. The source code is provided for educational use and as an example of simple game programming in C.