<david.weekly.org> July 25 2008
code othello changes
 
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v0.03 - march 14, 2000

Cleaned up the distribution significantly. Fixed a bug where some illegal moves were allowed. Cleaned up the code somewhat. (Code is still UGLY -- this is just a fun hack, people!) RPM and .tar.gz distributions now actually install the (semi-moronic) man page for othello. Added functions to allow midgame boards to be loaded (for debugging purposes).

v0.02b - march 13, 2000

Cleaned up the code a bit and repackaged the distribution to be tidier.

v0.02 - march 12, 2000

Fixed a problem where the game would get into an infinite loop if neither could move. Program now prints scores after the game is complete. The AI is still pretty simplistic, but advanced enough to offer a fun game for most players.

v0.01 - september 24, 1999

The very very first development release, fraught with bugs, possessing a console UI, and with pretty poor AI (it does a good job while the board is mainly empty, but starts falling apart halfway through the game!). Needless to say, a great deal of work remains to be done here.
  
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