<david.weekly.org> July 25 2008
mp3 book Table of Contents
 
{ auf deutsch
en español
en français
}
  <d.w.o>
  about
  books
  code
  codecs
  mp3 book
  news
  pictures
  poems
  university
  wine
  writings
  video
  get my updates



don't email

Table of Contents

Chapter 0: Introduction

  • What's In This Book
  • Who This Book Is For
  • How To Read This Book

Chapter 1: The Hype

Chapter 2: The Guts of Music Technology

Chapter 3: Modern Audio Codecs

  • MPEG Evolves
    • MP2
    • MP3
    • AAC / MPEG-4
  • Other Internet Audio Codecs
    • AC-3 / Dolbynet
    • RealAudio G2
    • VQF
    • QDesign Music Codec 2
    • EPAC
  • Summary

Chapter 4: The New Pipeline: The New Way To Produce, Distribute, and Listen to Music

  • Digital Recording
    • to DAT (studio)
    • from CD (post-master)
  • MIDI Studios
  • Digital Editing
  • Digital Distribution
  • Digital Consumption
  • Portable Digital Audio

Chapter 5: Software Tools

  • Encoding
    • Audio Catalyst
    • BladeEnc
    • Fraunhofer's tools
    • Liquid Audio
    • MusicMatch
    • Microsoft
    • RealJukebox / RealEncoder
    • WinDAC32 & Other Rippers
    • 3rd Party Encoding
  • Playback
    • WinAMP
    • Sonique
    • Microsoft
    • FreeAMP
    • RealPlayer
    • Other Players
  • Serving
    • RealServer
    • Shoutcast & Icecast
    • Microsoft
  • 3rd party Serving
    • Live365
    • Myplay
    • Summary

Chapter 6: The Law

  • What Are You Allowed To Do With Music?
    • Recording Rights, Composition Rights
    • Streaming, Downloading, and Public Performance
  • What Laws Are There?
    • The Audio Home Recording Act of 1992
    • The Digital Millenium Copyright Act of 1995
    • The "No Net Copy" Act of 1997
  • Where To Look For More Information
  • Summary

Chapter 7: The Security Issue

  • Encryption Systems
    • Liquid Audio
    • a2bmusic
    • mjuice
    • Microsoft's ASX
  • Watermarking Systems
    • Aris
    • SDMI
  • Whence eMusic?
  • Why People Will Try To Protect Music Even When It's Impossible
  • Why MP3 Will Be Slow To Die
  • Summary

Chapter 8: How Artists Can Use The Internet (Push Out / Suck In)

  • The Consumer Is Your Network: How and Why Superdistribution Works
  • How To Push Out (Be Heard!)
  • How To Suck In (Get Visitors!)
  • How To Make Money From Your Fans

Chapter 9: Enjoying Internet Music

  • The Hunt For Good Music
    • Indies
      • MP3.com
      • AMP3.com
      • EMusic.com
      • Liquid Music Network
    • Popular Music
      • MusicMaker
      • Napster
      • IRC
      • Friends!
  • Streaming
  • The Portable Issue
    • Burning Audio CDs
    • Burning MP3 CDs
    • Portable MP3 Players
  • Summary

The Leaders of the Revolution

  • Michael Robertson, MP3.com
  • Karlheinz Brandenberg, FHG IIS
  • Shawn Fanning, Napster
  • Jim Griffin, OneHouse/Cherry Lane Digital
  • Gene Hoffman, eMusic
  • Justin Frankel, Nullsoft/AOL
  • Phil Wiser, Liquid Audio
  • Jack Moffit, Icecast
  • Doug Camplejohn, MyPlay
  • Ram Samuldrala
  • Summary

Chapter 10: The Future

  • What are the Labels Scared of?
  • Personalized Radio
  • Donation Systems / Shareware Music
  • Multichannel Audio
  • Interactive Music
    • Collaborative Composition
    • Voice-Based Composition
    • "Cyberskat"
  • Digital Video
  • Summary

Appendix A: The Author's Story

Appendix B: Web Resources

  
  content & layout © copyright 1995-2008 -{ david e weekly }-